Tuesday, January 28, 2020

WVC Elimination Round - Truthiness vs Green Knight

Truthiness - 400 Bid 



"Liberty or Death"

MC80 Star Cruiser (96 + 56: 152)
 + Kyrsta Agate (20)
 + Expert Shield Tech (5)
 + Caitken and Shollan (6)
 + Heavy Ion Emplacements (9)
 + Engine Techs (8)
 + Mon Karren (8)



CR90 Corvette A (44 + 7: 51)
 + Turbolaser Reroute Circuits (7)

CR90 Corvette A (44 + 7: 51)
 + Turbolaser Reroute Circuits (7)

Hammerhead Torpedo Corvette (36 + 8: 44)
 + Cham Syndulla (5)
 + External Racks (3)

GR-75 Medium Transports (18 + 9: 27)
 + Toryn Farr (7)
 + Bright Hope (2)

Lando Calrissian (23)
Wedge Antilles (19)
Shara Bey (17)
Dutch Vander (16)
Squadrons = 75


Truthiness is one of 7 Agates in from the POD round but the only player not running Agate on a Starhawk.  Instead, he puts her on an MC80-S giving it Brace/Brace/Redirect/Redirect with Expert Shield Techs to make it a damage sink like no other.  Supporting Mon Karren are a pair of CR90s with TRC, and a "Chammerhead", as well as a very annoying "medium" squadron compliment as well as a GR-75 to push them around.

His total drops are 7, with no bid and 5 activations.

Ya'll know Truthiness, he writes on this blog from time to time.


Green Knight - 400 Bid



"Romodi Onager TB + ISD-2 v2.6"

Onager Testbed (96)
• General Romodi (20)
• Intel Officer (7)
• Gunnery Chief Varnillian (6)
• Ordnance Experts (4)
• Orbital Bombardment Particle Cannons (5)
• Cataclysm (5)
= 143 Points

Imperial II (120)
• Strategic Adviser (4)
• Gunnery Team (7)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Quad Battery Turrets (5)
• Chimaera (4)
• Entrapment Formation! (5)
= 156 Points

Gozanti Cruisers (23)
• Hondo Ohnaka (2)
• Comms Net (2)
= 27 Points

Gozanti Cruisers (23)
• Darth Vader (1)
• Comms Net (2)
= 26 Points

Squadrons:
• 6 x TIE Fighter Squadron (48)
= 48 Points


Green Knight brings a Chimera ISD II / Cataclysm Onager Testbed as his combat ships, as well as a pair of Gozontis and 6 TIE Fighters.  The Onager is running OP Cannons (the Longest range Superweapon), as well as multiple upgrades to improve his punch.  Hondo sits on one of the Gozantis to give a potential Turn 1 Cataclysm.

This list also has no bid, 5 net activations, and 7 deployments.

Green Knight basically created Armada Vassal, and has done quite well in the VWC 1-3, making top 4 in 2017 and 2018 before losing to JJs Juggernaut in both.  He's definitely looking to earn his first World Cup title here.



Geek19's Analysis:


Having helped Truth half design his list (I helped with squads and the Chammerhead), I'm partial towards his, of course. It's a matter of how fast can Truth get into closing range of the Onager. The Onager has one REAL target and if it has to run for a turn or two the Lib is one of the few that can actually get back into the fight. 5 vs 5 activations, 7 vs 7 drops. Depending on the first player and the objective chosen, there isn't necessarily an easy way for the Onager to snipe the MK on the way in if its deployed before it. Which means GK is choosing second if he gets it and Truthiness wants first as a player.

Truths squads beat the 6 TIEs, but how fast? When does Lando get to go on strafing runs? The lib is strong, especially with Agate, and if he repairs on the way in.... he can tank 1-2 shots easily. But what does Cataclysm knock off? Likely the engine techs, but MK isn't a bad call, nor is HIE. (Biggs Note:  Only semi-deleted so that Geek can know his shame.  We own our mistakes on this blog.)

If he can knock the Onager out fast, the game is his, especially if he sets up a good fork with Cham. Truthiness in 4 rounds.


Biggs' Analysis


The two most popular commanders in the tournament pitted against one another.  Agate vs Romodi.

I am kinda biased towards Truthiness' list as well if only because I also chatted with him in the leadup to the tournament about how much I want to see Agate on a ship that isn't a Starhawk, and then on how the MC80-L is just the kind of platform she would shine on.

Green Knight's list is absolutely brutal though, and is designed to punch though ships, even ones as tanky as Truthiness's MC80.  But does it have the juice to do it before that MC80 can slip around?  It can certainly bully the CR90s and Clammerhead.  And Truthiness definitely has the edge when it comes to squadrons, but those TIEs can probably trade some of what he has, or at least make bringing them into Flak range a dangerous proposition.

The bids being tied, I see the flip off being a key moment.  Green Knight probably wants Second Player to get position on the Onager drop, and some probably quite friendly to him objectives, while Truthiness probably wants it as well to put his MC80 in the best possible position, and force the Onager to place first.

As for their approach to this round, both players earned 21 points in the POD stage, and each won twice and lost once.  Both players are well known and very skilled at the game, so this is going to be a very high level match.

I'm going to give the edge to Truthiness and his mobility against the Onager, but we'll have to watch this one to see how it actually goes.

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