Saturday, August 1, 2020

Biggs vs Truthiness: Round 2

The Empire has regained our footing in Biggs and I's continuing GM RitR campaign, taking the round two by a 2-1 margin. 

Commander Alzer, having learned his lessons, played a more conservative game against Formynder over Bespin. He opted to go for lots and lots of volatile deposit tokens. He still lost...well a lot. In exchange for the victory, Alzer lost his Gladiator and all of his squadrons, taking down only YT-2400s in return. Still, a win is a win, which allowed Alzer to take home of Engine Techs. The upgrade would have saved his Gladiator in both of the last two games, so hopefully it will continue to help him along. Meanwhile, Rikash had a solid victory over Madaghmire on Ryloth. In exchange for Cienna and Valen, Rikash brought down all three of Madaghmire's Hammerheads. Though the reward could have been unique, I instead opted to grab Gunnery Teams for Broba's Cymoon.

Brobafett had the hardest job of the three. In an attempt to take Mandalore before the Rebels could turn it into a base, I sent him after it again. This time, however, he had to contend with an ally token. It proved too much for him, losing the Cymoon as well as Tempest Squadron in exchange for some of the allied Lancers. Oddly enough, leaving aside the valuable allied token, we ended up getting more in a loss than in a win. Because of Jamie's ally token, Imps got a double under strength bonus for the location. That meant 10 points of one upgrade class and 5 points of another (Mandalore has ordnance and officers). Per a Biggs ruling, I had to give all the upgrades to a single commander, so I gave them to Rikash. Of the three, he could make the most use out of the both upgrades. He got an Expert Shield Tech for his Arquitens, Assault Concussion Missiles for his Raider, and External Racks to bank for later scrapping.

That tied us up at 3-3, giving Biggs the first go for round three. He assaulted Saleucami with Jamie. I defended with Alzer. I followed up with an assault on Mon Cala, spearheaded by Rikash. Biggs sent Madaghmire to defend yet again. For those keeping track, our blind matching system has resulted in 4 duplicate match ups. Biggs finished up with an assault on Ord Mantell, led by Formynder. Brobafett moved to the defense. 

That's all for now. Biggs and I will have a pivotal after this round of matches, so expect that in the near future!

Podcast Spoilers

Spoilers from the Podcast!  Get 'em here!

Tuesday, July 28, 2020

Definitive Imperial Squadrons Rankings

I've been taking forever to actually compile the votes and format this darn thing, but here's the definitive Steel Strategy Imperial Squadron Rankings.

Think we're wrong?  Argue about it in the on our discord.

Sunday, July 26, 2020

Biggs vs Truthiness: Round 1

We're blitzing through our Grand Moff Rebellion in the Rim at a quick pace. The first round is already over, and as of this writing, the first game of round two is already complete!

Rikash pulled off a close win over Madaghmire at Lothal 117-87. Unfortunately for my underlings, they failed to secure victory at either Felucia or Mandalore. Apparently, Brobafett was more of an outcast than he led me to believe. His kin rejected his generous offer and delivered a close victory to the Rebels 52-40. Captain Jonus' craft was significantly damage late in the engagement, allowing the traitorous scum to claim the slimmest of "victories." Alzer, meanwhile managed to lose TWO of the Emperor's ships! TWO! With only 2 YT-2400 kills to show for it! This type of incompetence will not be tolerated. He has been formally reprimanded and sent for corrective training. Another such failure will have more...severe consequences.

As a reward for his efforts, I have reinforced Rikash with two of the Emperor's finest aces in Valen Rudor and Cienna Ree. After consultation with the good commander, we decided to alter our approach after seeing what the Rebels were bringing to the fight. I decommissioned his TIE Fighter Squadron and the Reserve Hangars and instead used the funding for two sets of Disposable Capacitors for his Raider Corvettes. To help him adjust for his errors, Commander Brobafett was given an upgraded fleet communication system, allowing him to better concentrate his firepower on his targets (Intensity Firepower fleet command upgrade). Finally, the disappointing Commander Alzer was assigned Captain Brunson, who is detailed with keeping a close eye on the Commander. Hopefully her influence will provide the proper motivation. I elected for only a modest improvement to my flagship, adding an Expert Shield Tech to the bridge crew.

Intelligence indicates that the infamous Counselor "Biggs," if that is his real name, has equipped his own MC80A flagship with some kind of experimental targeting system (Home One title upgrage). Meanwhile the pirate captain Madaghmire has strapped a set of External Racks on each of his fleet's Hammerheads. Who knows how many civilians he intends to kill with such crude weaponry? Two officers have joined Commander Nasmyth, reported a nondescript Veteran Captain as well as the infamous ion cannon expert Toryn Farr. Lastly, the so-called freedom fighter Formynder added Rogue Squadron to his rabble of a fleet.

As resources are just starting to flow into the sector, there was no word of any new bases being constructed before I sent our forces back into the fray. I assigned Commander Rikash to quell the ongoing uprising on Ryloth. Upon arrival he once again discovered himself facing Madaghmire. We then received reports from loyalists on Bespin that a Rebel fleet was entering their system. When Commander Alzer arrived in system, he recognized Formyder's MC80 Battle Cruiser. Finally, after pleading for redemption, I allowed Commader Brobafett to corrected his error over Mandalore by bringing the system into the fold, this time by force. Apparently Commander Nasmyth had not even left the system, and had even rallied some of the locals to his fleet temporarily.

That's all for now folks. I'll leave you with the above quick snapshot of the campaign map. If you haven't already, take a moment to grab tickets for our live show. We may have a surprise treat in store. Shmitty and I are working hard on something, but we're not yet positive it will be ready in time. I know we're really excited for GENCON, so I hope we'll see your there!

Thursday, July 23, 2020

Grand Moff RitR: Biggs vs. Truthiness

Hey everyone! My blogging sabbatical for grad school is finally over. My thesis is done and accepted, so I finally have the time to return to blogging full time. OK, so really just part time, but still more than the last 12 months! For my first trick series of articles, I'll be chronicling our first attempt at Biggs's "Grand Moff" Rebellion in the Rim variant. As with all things here on Steel Strategy, we'll do so with our usual love for cutthroat friendly rivalry between writers. It's just me and Biggs. Oh, right and the other six players. In any case, we all know Biggs doesn't stand a chance. Still, let's at least humor him.

Biggs is taking on the Rebel side of things. Joining Biggs will be Jamie Nasmyth, Formynder, and Madaghmire. Jamie has opted for an MC80 Assault Cruiser as his flagship, starting Electronic Countermeasures. He also has a flotilla of GR-75 Medium Transports rocking a Comms Net. Along for the ride are Shara and Tycho for squadron cover. His starting commander ability is Master Navigator I. Madaghmire is opting for the suicidal MSU route with three Hammerhead Torpedo Frigates, each with Task Force Antilles. He also has a small Mustache Ride for squadron cover: he has Biggs, Jan, 2 X-Wings, and a YT-2400. As you might expect, his starting ability is Master Coordinator I, which I suspect he intends to upgrade to make his Hammerheads pocket carriers. I've seen such a RitR tactic work well for Imperial Raiders, so I expect this fleet to become more potent than a first glance might offer. If you can manage to get veteran status on the Hammerheads, they can use the free tokens to command two squadrons a piece while also executing their native command dial. It's also a great spot for Veteran Captain of all things. Formynder, always the lover of Liberty, is starting out with an MC80 Battle Cruiser with Engine Techs. Unsurprisingly, his commander has Master Navigator I. Ketsu, Landa, and 2 YT-2400s are providing squadron support. Biggs rounds this all out with another MC80 Assault Cruiser for his GM flagship with Master Gunner I for his commander ability. As per the GM RitR rules we've published, it has no starting upgrades, but comes with veteran status.

I'm taking charge of the Imperial side. Assisting me in crushing terrorism and restoring order to the galaxy are Rikash, Brobafett, and Alzer. My minions were given latitude to select their starting fleets as they see fit, and they have not disappointed me (yet). Rikash is bringing an Arquitens Light Cruiser with Linked Turbolaser Towers as his flagship, the commander of which has Master Gunner I. He also has a Raider II with Heavy Ion Emplacements, a Raider I with Ordnance Experts, and a Gozanti Cruiser with Reserve Hangar Decks. For now, his only squadron cover is a single squadron of TIE Fighters. Broba Fett has opted for a ISD Cymon with Quad Turbolaser Cannons and two supporting Gozanti Cruiser flotillas. His squadron support is oriented toward enabling his Cymoon, bringing along Jonus and Tempest Squadron. His commander has the Master Gunner I ability. Alzer is bringing an Gladiator II for his flagship equipped with Assault Concussion Missiles. He has also taken an Arquitens Command Cruiser with Linked Turbolaser Towers. He has the largest squadron compliment on the Imperial side, bringing Morna, a generic Decimator, and 2 TIE Fighter squadrons. To help the Decimators get out there faster, Alzer has Rapid Deployment for his starting commander ability. Finally, I have an ISD-II for my chariot. Since we have an overall ship-heavy approach, I've gone with Master Navigator I for my starting ability, with full intention to upgrade it at least to the second tier.

Initial Map Layout for the Campaign
Biggs and I set our starting locations and launched our first assaults last night. Imperial bases are Mygeeto, Sullust, and Atallon. Rebels are dug in on Montross, Dathomir, and Mustafar. Madaghamire launched a terrorist raid on Lothal. Rikash was dispatched to quell the nuisance. Brobafett, meanwhile, has been assigned to bring his kin on Mandalore into the fold. We have received word that Jamie has some kind of pathetic assassination plot in the works, which will most assuredly be foiled. Finally, intelligence indicates Formynder is marauding the planet Felucia, so Alzer has been dispatched to investigate.

That's all for now folks! I'll be taking a nap reviewing reports while my underlings deal with these rebel scum. Be sure to check in regularly to see the progress of our campaign and updates to our GM RitR format. We already noticed we forgot to address squadron rewards for the Grand Moff. We never intended for the Moffs to be able to take squadrons, so we're debating our options. One option is allowing the GM being able to bank the squadrons to use for later upgrades but not allowed to "equip" them to their fleet for actual use. The second option is just forbidding the GM from taking a squadron reward at all and forcing it to be distributed to their commanders.

ReyLo in the Rim 5 - A Good Day To Play Hard

Let's go through a simple turn.  Like most things in Armada, turn order is important, and we'll see that come into play especially in the Management Phase.

There will be a turn going on in italics that you can follow along with as we go through the steps.

Tuesday, July 21, 2020

Sunday, July 5, 2020

RitR 3: Mygeeto Drift - Team Work Makes the Teams Work

Welcome back to ReyLo in the Rim, where Geek, my Rey Palpatine, cooperates with me, the Ben Skywalker of his dreams.  Speaking of cooperation, we're going to look at how to be a good teammate in Rebellion in the Rim.

Friday, July 3, 2020

Episode 20: Supplemental - Malee, Triple Onagers, and a Song

Link to the Podcast

Coaster Or Gold:  Malee Hurra

"My List is All Right."

Got a call from an old friend he’d used to play Aceholes
Said he couldn’t keep up the Canadian way
Cut the squads, grabbed Sato, brought a bunch of real coasters
Now he gives them the janky routine in PA... 

I don't need you to worry for me 'cause I'm alright
I don't want you to tell me it's time to play gold
I don't care what you say anymore this is my list
Go ahead with your own list leave me alone

I never said you had to offer me a second game
I never said I was a victim of playing lame
I still belong
Don't get me wrong
And you can have your fun
But not on table one

Jank Fleet - TOAS

Name: TOAS - Triple Onager All-Ship
Faction: Imperial
Commander: Darth Vader

Assault: Surprise Attack
Defense: Contested Outpost
Navigation: Hyperspace Migration

Gozanti Cruisers (23)
• Hondo Ohnaka (2)
= 25 Points

Gozanti Cruisers (23)
= 23 Points

Onager Testbed (96)
• Darth Vader (36)
• Orbital Bombardment Particle Cannons (5)
= 137 Points

Onager Testbed (96)
• Strategic Adviser (4)
• Orbital Bombardment Particle Cannons (5)
= 105 Points

Onager Testbed (96)
• Admiral Ozzel (2)
• Orbital Bombardment Particle Cannons (5)
• Cataclysm (5)
= 108 Points

= 0 Points

Total Points: 398

Monday, June 22, 2020

2 Rebellion 2 Rim: Basic Fleet Building

This is the article by Geek19 posted on his website - keep your eyes open for Part 3 by me soon! Let's start the RitR discussion by discussing how to build your own fleets for the game. This is one of those "involved" articles I tend to end up writing, so get comfy.
I think these guys are massing near Sullust...

Wednesday, June 17, 2020

ReyLo in the Rim? - Geek19 & Biggs Semi-Exhaustive Article Blitz

Hello again everyone.  I'm Biggs and I'm partnering with Geek19 over at CannotGetYourShipOut to talk about something we've both been doing a lot of lately - Rebellion in the Rim.  We're going to be doing a lot of articles on it over the next couple weeks / months / whatever, and this article is going to be our jumping off point.  He's writing one similar to this over on his website now.

I'm going to be making a bunch of ReyLo references throughout this because when I asked to join him in his insane quest to write these articles, I did so by spamming him pictures with Kylo holding his hand out for Rey.

Thursday, June 4, 2020

Teaching Someone To Play - A Thematic Approach (Podcast Supplement)

So, you're introducing someone new to the game, let's say someone who hasn't played a lot of games before, and isn't ready to really just "jump in" to 8 Waves (or more if you're reading this in the future).  Let's teach them the basics in a nice, comfortable environment.  Now a podcast discussion instead of a blog post, really.

Coaster Or Gold:  NK-7 Ions

Wednesday, May 6, 2020

Leaked Product Names / Numbers - What Can They Mean?

So, once again Europe comes to the rescue, leaking things they shouldn't leak about upcoming products, with a lot of FFG products for pre-order that we haven't even heard of yet.  Assuming these are true, what does it mean for Armada?

Wednesday, April 1, 2020

Breaking News! Armada is Dead!

FFG today announced that they are actually not going to produce any new Armada content, starting immediately.  To quote from the link below:

Saturday, March 21, 2020

Agate Assault A's - The Best New Old Ship?

So... uh...

I was super excited to try out Agate with the Starhawk, and the MC80 Liberty.  Heck, I kinda wanted to see how she worked with an MC75 too, or on a MC80 Assault.

But then I tried her out on an Assault Frigate Mk II A.

Tuesday, March 17, 2020

Podcast Episode 12 - Supplemental Information: Wave 7 Chewies, Command Fixers, and Palpatine Jank

Today we'll be talking with Madaghmire about the Chewie Awards for Wave 7, we'll go for a Coaster or Gold and the do some Palpatine Jank!

Podcast is here!

Look for the Chewies posted to the Forums!

Wednesday, March 11, 2020

Monday, March 9, 2020

Steel Command Unnamed T-Shirt

We here at Steel Strategy are getting ramped up for Worlds 2020. Since this is the first time Shmitty, Biggs, and I will all be at the same tournament, we thought we'd do something special. Announcing the Steel Strategy Unnamed T-Shirt!

If you would like one, and you will be at Adepticon for Worlds 2020, please email me at no later than Monday, March 16th. The shirts will run $35, which can be paid to me via PayPal (same email address). I will personally put a shirt in your hands at Adepticon, complete with whatever name you want on the back. We will also be doing a random give away to our Patreon supporters, so stayed tuned!

We're expecting Adepticon to be canceled at this point. Hopefully we'll try this again at a later date. Sorry!

Thursday, February 20, 2020

VWC FInals Are Here

We have the final players set for the first ever FINAL POD.  6 great games await us over the next 3 weeks as we see who will take the title of the 2020 Vassal World Cup Champion!  Let's look at how the competitors got here!

Sunday, February 9, 2020

VWC Elimination Round - jp82729 vs Chavoguerrero

jp82729 - 390 Bid

Gozanti-class Cruisers (23 points)
-  Hondo Ohnaka  ( 2  points)
-  Comms Net  ( 2  points)
= 27 total ship cost

Friday, February 7, 2020

Podcast #8 - Supplemental Information - Nav Team Episode!

Here's the Newest Podcast!

VWC Elimination Round - LTD vs Tokra


LTD - 399 Bid

"Ackbar Rogues Five"

CR90 Corvette A (44)
• Admiral Ackbar (38)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 91 Points

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
= 51 Points

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
= 51 Points

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
= 51 Points

GR-75 Medium Transports (18)
• Toryn Farr (7)
• Bright Hope (2)
= 27 Points

• 8 x YT-2400 (128)
= 128 Points

LTD shows up as our only player from down under with a monster of an Ackbar list.  Also our 2nd best POD player, he loses out to MandoMoose by a mere 10 MOV.

Ackbar rides in on a CR90A with Jaina's Light and Turbolaser Reroute Circuits.  From there, three more CR90s support the firepower, and 128 points of YT-2400s round out the list, with a GR-75 with Toryn Farr and Bright Hope supports.  This is a surprising amount of firepower, but on incredibly flimsy frames, relying on speed and a thousand cuts to bring down large ships.

5 activations, 9 deployments, and a 399 bid.

Tokra - 370 Bid

"Moralo Test #3"

Gozanti-class Cruisers (23 points)
-  Comms Net  ( 2  points)
= 25 total ship cost

[ flagship ] Victory I-Class Star Destroyer (73 points)
-  Admiral Sloane  ( 24  points)
-  Harrow  ( 3  points)
-  Admiral Ozzel (off)  ( 2  points)
-  Fighter Coordination Team  ( 3  points)
-  Boosted Comms  ( 4  points)
= 109 total ship cost

Gozanti-class Cruisers (23 points)
-  Vector  ( 2  points)
-  Hondo Ohnaka  ( 2  points)
-  Comms Net  ( 2  points)
= 29 total ship cost

Quasar Fire I-class Cruiser-Carrier (54 points)
-  Squall  ( 3  points)
-  Skilled First Officer  ( 1  points)
-  Flight Controllers  ( 6  points)
-  Boosted Comms  ( 4  points)
-  Expanded Hangar Bay  ( 5  points)
= 73 total ship cost

1 Darth Vader ( 21 points)
1 Major Rhymer ( 16 points)
5 Lambda-class Shuttles ( 75 points)
1 Moralo Eval ( 22 points)

= 134 total squadron cost "

Tokra brings what he believes is the biggest gimmick to come out lately, and that is the fact that there is no cap on Moralo's activations, making every single Lambda into "effectively Moralo".  That is a surprising amount of squadron shenanigans, as Moralo gets a (small) move and attack.  Combined with the station and 5 Lambdas that is a LOT of movement.  Combined with Squall, Fighter Coordination Team, Ozzel (officer) and Harrow, that's a lot of squadron movement shenanigans.


Is it enough though?  For combat ships he has brought a VSD sporting Sloane (who doesn't work with Moralo) but does work with the Lambdas and Vader.  The VSD has no combat upgrades, or defensive upgrades, being entirely devoted to pushing squadrons.  The Quasar also is a ship and upgraded to only support squadrons.  The Goantis are supporting, having Comms Nets and Hondo on one of them.

And what a bid he has, guaranteeing himself Second Player against any list on the field.

4 activations, 8 deployments, 370 bid.

Biggs' Analysis

This really comes down to "are the YT-2400s tanky enough to deal with multiple Moralo activations?"  The answer is... maybe?  There's a TON of damage on the table for LTD, and his guys being generic are about the best case scenario for him against Tokra's build.

I'm actually leaning towards LTD here.  Tokra's build isn't unbeatable, as we've already seen, but it is cancer and I personally don't want to see it do well, if only so I don't see 5 different threads with variations of "Moralo is OP" in the forums and like 6 variations of this at Worlds.

Ginkapo's Analysis

LTD vs Tokra is going to be brutal. LTD is 20 hull from tabled, Tokra only 14. They both have means of springing damage from downtown at a moments notice. 

For me its Tokra who has the most interesting question, given time LTD will destroy him, but does Tokra Moralo the squads or Moralo the cr90s first? He cant afford to ignore either, but neither can he deal with both. 

For me if LTD gets his timing right and fleet synchronized he should win. However, this is Tokra and any error will be mercilessly punished. I don't believe the objective really matters particularly.

LTD's Analysis


Thursday, February 6, 2020

VWC Elimination Round - RealVeers vs Admiral Theia

RealVeers - 399 Bid

"Gink made me do this"

Gozanti Cruisers (23)
• Comms Net (2)
• Expanded Hangar Bay (5)
= 30 Points

Onager Testbed (96)
• Strategic Adviser (4)
• Gunnery Chief Varnillian (6)
• Veteran Gunners (5)
• Orbital Bombardment Particle Cannons (5)
= 116 Points

VWC Elimination Round - MandolorianMoose vs Roquax

MandolorianMoose - 400 Bid

Onager Testbed (96)
• General Romodi (20)
• Admiral Ozzel (2)
• Veteran Gunners (5)
• Gunnery Chief Varnillian (6)
• Medical Team (1)
• Orbital Bombardment Particle Cannons (5)
• Cataclysm (5)
= 140 Points

Saturday, February 1, 2020

VWC Elimination Round - Commander Dave vs Brobafett

CommanderDave - 392 Bid

Gladiator II-Class Star Destroyer (62 points)
-  Demolisher  ( 10  points)
-  Agent Kallus  ( 3  points)
-  Ordnance Experts  ( 4  points)
-  Engine Techs  ( 8  points)
-  External Racks  ( 3  points)
= 90 total ship cost

Tuesday, January 28, 2020

WVC Elimination Round - Truthiness vs Green Knight

Truthiness - 400 Bid 

"Liberty or Death"

MC80 Star Cruiser (96 + 56: 152)
 + Kyrsta Agate (20)
 + Expert Shield Tech (5)
 + Caitken and Shollan (6)
 + Heavy Ion Emplacements (9)
 + Engine Techs (8)
 + Mon Karren (8)

Saturday, January 4, 2020

Commander Upgrade - Admiral Raddus (Errata)

This is now WRONG.

Admiral Raddus just got changed quite a bit just before Wave 8 dropped.  Let's look at his new text: