Friday, December 30, 2016

Commander's Guide - Z-95 Headhunter

It takes a while to clear out actual ships, but squadrons are fast!  I can do a squadron Monday - Friday and probably fit the Pelta in there somewhere next week.  Sounds good?  We are going to talk about the new Wave 5 Rebel squadrons today, specifically the Z-95 Headhunter, the predecessor to the X-Wing and all-around cheap, crappy squadron.

The cheap Z-95 Headhunter


Thursday, December 29, 2016

Commander's Guide - Arquitens-Class Light Cruiser

The Arquitens Class Light Cruiser brings to the table something the Imperials really haven't had before - a long range / Turbolaser based light cost ship.  Not a brawler by any means, the Arquitens-Class looks to fill a vital role in Imperial fleets whose big Red dice contributions have come from Victory or Imperial-Class Destroyers.



Wednesday, December 28, 2016

Commander's Guide - Corellian Conflict B-Wings

Final Squadrons from Corellian Conflict, and we can dig into the meat of Wave 5!


Dagger Squadron - 15 points

An interesting anti-squadron bump to the traditional B-Wing, where Dagger gets an extra Black in exchange for one of the generic's 3 Blues, and access to the Swarm Keyword.  1 point is a fairly harmless cost over the generic, especially if you're doing Rieekan things.  Might combo well in a hybrid role along with a Z-95 swarm.


Ten Numb - 19 points

"While attacking a squadron, you may spend 1 blue dice with a Critical Result Icon.  If you do, each other enemy squadron at distance 1 of the defender suffers 1 damage."

Everyone is very excited about this guy, and for good reason.  With reroll shenanigans like Toryn Farr, or double tap shenanigans like Adar Tallon or Yavaris, you can chew through enemy fighters like Mauler Mithel normally does for the Imperials.  He is slow, and that is his only trick though - no boosted bombing damage for him.  Expect to see a lot of him in Combat Air Patrol style fighter configurations.

Tuesday, December 27, 2016

Commander's Guide - Corellian Conflict A-Wings

Continuing onward with Corellian Conflict so we can get to the Wave 5 goodness ahead.  Just got to talk about the A-Wings and B-Wings!  Today it will be the A-Wings.


Monday, December 26, 2016

Commander's Guide - Corellian Conflict Y-Wings

Let's get through the rest of the Corellian Conflict so we can get to Wave 5!  Y-Wing Time!

Saturday, December 24, 2016

Commander's Guide - Corellian Conflict TIE Advanced

I'm back from the dead to give you more Commander's Guide Series as quickly as I can put them out.  Let's get to it then:


Friday, December 16, 2016

Post#201

I am surprisingly pretty sick, as it turns out, and won't be updating for a bit.  Follow the facebook page and I will send other people's good articles your way so isn't that good enough.

Hope Wedge liberated Tyferria because off to the bacta tanks I go!

Friday, December 2, 2016

200 Articles Posted!

Another impressive milestone for those of us who understand math from a base 10 system, we've published 200 articles on Steel Squadron HQ!  Well, we did just now, with this article, because it is #200!  That's 200 articles of the best strategy and tactical advance you could ever ask for!  And that doesn't include the pages that we've put up to make finding old articles and understand the game better.

Let's take a look at what got us here.