Tuesday, July 28, 2020

Definitive Imperial Squadrons Rankings

I've been taking forever to actually compile the votes and format this darn thing, but here's the definitive Steel Strategy Imperial Squadron Rankings.

Think we're wrong?  Argue about it in the on our discord.

As always, a description of the tiers:

Ω Tier - A card that works all by itself.  It is overpowered and undercosted, and changes the way the game is played in some fundamental way.  "Broken".  Ur-Example:  Rieekan, back when he wasn't limited to once per turn.

S Tier - A card that is very good, without needing anything else to work.  Does something substantial or meta shifting while being inexpensive.  Easy to use.  Something you would say is an "Auto-Include".  Example:  Lando.  Whichever one you're thinking of, he's S Tier.

A Tier - A card that is either good without needing any other card, or something that is excellent with  other cards supporting it.  Example:  Electronic Countermeasures - Great on a large ship where you need that brace!  Not something you want to put on a CR90.

B Tier - A card that can work very well in certain situations, but at least decent in most.  Good when paired with other cards, or just decent alone.  Maybe hard counters a common archetype.  Example:  H9 Turbolasers - Accuracies are good, and sometimes having one all but guaranteed is exactly what you need, but they aren't always what you want.

C Tier - A bland card.  It might only be okay, or maybe only considered for some niche situations.  It may require several other cards, or something outside of your control to "work".  It might soft counter a common archetype, or hard counter an uncommon one.  Or it might just be something okay, when there is another card that does the same thing, but better.  Example:  Lt Blount - I'm sure on paper, a 14 point scatter ace with swarm looks pretty good.

D Tier - A bad card.  May only be okay in niche situations, or puts unnecessary restrictions or costs onto things that something else does better.  Clearly outclassed, or doesn't do anything useful.  Example:  Shields To Maximum! - One shield for a token and 6 point investment?

F Tier - Worthless.  Do not take this upgrade.  There is no reasonable scenario where it would be useful.  Taking nothing at all would be a better use for your points.  Ur-Example:  Point Defense Reroutes

As before, we're going to rank them based on an average of the full letter grades we give to each commander, and include our reasoning for voting the way we did.

Ω Tier

Maarek Steele Ω- (Ω: 3 / S: 1) -

Col. Jendon:  Ω/S (Ω:2 / S2) -

S Tier

Mauler Mithil: S (Ω: 1 / S: 2 / A: 1) -

Morna Kee: S- (S:3 / A:1) -

A Tier

Valen Rudor: A+ (S:1 / A:2)

Ciena Ree: A (S:1 / A:2 / B:1)

Howlrunner: A (S:1 / A:2 / B:1)

Dengar: A (A:4)

Tel Trevura: A- (A:3 / B:1)

Moralo Eval:  A/B (S:2 / B: 1 / D:1)

Saber Squadron: A/B (A:3 / D: 1)

B Tier

IG-88B: B (A:1 / B:2 / C:1)

TIE Interceptor: B (A:1 / B:2 / C:1)

Bossk: B (A:1 / B:2 / C:1)

Hondo Ohnaka: B-  (A:2 / C:1 / D:1)

Jumpmaster 5000: B- (A:1 / B:1 / C:2)

Soontir Fel: B- (B:3 / C:1)

Major Rhymer: B- (B:3 / C:1) 

Captain Jonus: B- (B:3 / C:1)

IG-88: B- (B:3 / C:1)

Gamma Squadron: B- (B:3 / C:1)

Decimator: B- (B:2 / C:1)

Black Squadron: B/C (A:1 / B:1 / C:1 / D:1)

Zertik Strom: B/C (A:1 / B:1 / C:1 / D:1)

Whisper: B/C (B:3 / D:1)

VT49 Decimator:  B/C (B:2 / C:2)

TIE Bomber: B/C (B:2 / C:2)

Firespray 31: B/C (B:3 / D:1) 

C Tier

TIE Defender: C+  (B:2 / C:1 / D:1)

TIE Phantom:  C+  (B:1 / C:2)

TIE Fighter:  C (C:4)

Tempest Squadron: C (C:4)

Lambda Shuttle:  C- (A:1 / C:1 / D:1 / F:1)

Darth Vader:  C- (C:3 / D:1)

Boba Fett: C- (C:3 / D:1)

TIE Advanced:  C/D (C:2 / D:2)

D Tier

Aggressor Assault Fighter: D (C:1 / D:2 / F:1)

Gar Saxon:  D/F (D:2 / F:2)

F Tier

YV-666:  F+ (D:1 / F:3)

Mandalorian Gauntlet Fighter:  F (F:4)

Raw Voting:

O:  Maarek, Jendon
S:  Morna, Mauler, Ciena, Moralo, 
A:  Valen, Saber, Dengar, Lambda, Tel, Zertik, Howlrunner, Hondo, Black, IG-88B,
B: Soontir, Decimator, Whisper, TIE/I, TIE/B, TIE/D, Jumpmaster, Firespray, TIE/P, Rhymer, Jonus, IG-88, Bossk, Gamma
C: TIE/LN, TIE/A, Vader, Tempest, Boba Fett
D:  Aggressor, Gar Saxon,
F:  YV-666, Guantlet (would be sub F if we had one)

O: Maarek, Mauler
S: Jendon, Moralo, Morna, Valen
A: Ciena, Saber, Interceptors, Howlrunner, Hondo, Bossk, Dengar, Jumpmaster, Tel
B: Firespray, Whisper, Black, Gamma, Rhymer, Zertik, Jonus
C: Mart, Vader, IG-88, IG-88B, Boba, Decimators, TIE Fighters, Soontir, TIE Bombers, Tempest
D: Defender, Advanced, Aggressor, Lambdas
F: Gar Saxon, Gauntlet Fighters, YV-666s

Shmitty GiledPallaeon:
O: Stele
S: Jendon, Mauler, Howl
A: Saber, Valen, Ciena, Dengar, Morna
B: Soontir, Rhymer, Jonus, Bomber, Gamma, Interceptor, Defender, Moralo, Tel, IG88, IG88B, Firespray, Whisper
C: Aggressor, Boba, Advanced, Vader, Bossk TIE\ln, JM5K, Zertik, Black, Hondo, Tempest, Phantom, Lambda, Decimator
D: Gar, YV-666
F: Gauntlet

O Jendon
S Morna, Marrick Stele
A Dengar, Mauler, Tel Trevura, 
B Howl Runner, Soontir Fel, IG-88, IG-88B, Ciena Ree, Bossk, Decimator 
C Tie Fighter, Tie Interceptor, Tie Bomber, Captain Jonus, Major Rhymer, Tie-Defender, Tempest Squadron, Jumpmaster, Gama Squadron, Tie Phantom,
D Black Squadron, Boba Fett, Darth Vader, Hondo, Moralo Eval, Saber Squadron, Whisper, Zertik Strom, Firespray, Tie Advanced 
F Gar Saxon, Agressor, Lambda, Mandalorian Gauntlet,  YV-666

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