Thursday, February 7, 2019

Quarterfinals Matchup - Roquax vs Aresius





Roquax - Name: The Raddus-L 1.0


CR90 Corvette B (39)
• Admiral Raddus (26)
• Engine Techs (8)
= 73 Points

GR-75 Medium Transports (18)
• Quantum Storm (1)
= 19 Points

GR-75 Medium Transports (18)
• Hondo Ohnaka (2)
= 20 Points

MC80 Star Cruiser (96)
• Intel Officer (7)
• Caitken and Shollan (6)
• Engine Techs (8)
• SW-7 Ion Batteries (5)
• XI7 Turbolasers (6)
• Spinal Armament (9)
= 137 Points

Squadrons:
• 7 x YT-2400 (112)
• Jan Ors (19)
= 131 Points

Total Points: 380

Roquax is running the Liberty style of Raddus drop, with the dropped ship being the MC80 Star Cruiser built for pure damage.  Intel Officer / SW-7 Ion Batteries / XI7 Turbolasers cover the expected token usage, while Spinal Armaments / Caitken and Shollan cover the Red dice offense.  Engine Techs round out o the upgrades, giving the MC80 the chance to either double ram an otherwise finished opponent or escape from a bad situation.

To get the drop into position, the standard pair of GR-75s are on the board, Quantum Storm being one, and the other being just Hondo Ohnaka - mascot of the tournament!  Admiral Raddus himself has a lifeboat CR90B with Engine Techs, to keep him out of the fight (shameful, and not worthy of Drunkle Raddus).

The list also takes 131 points of fighters, in the shape of 7 YT-2400s and Jan Ors.  Lots of hull, with Jan Ors defense tokens, and a ton of Blue Rogue dice, this will protect the spotter ships from fighter assassination and add damage to anyone crazy enough to not bring fighter cover.  Against a heavy squadron build, it's good enough to at least give as good as it takes.

A bid of 380 is a strong play for First Player, though 4 activations (3 before the drop) means he isn't expecting to last / first anyone.


Aresius 


Hammerhead Torpedo Corvette (36 points)
= 36 total ship cost

GR-75 Medium Transports (18 points)
-  Leia Organa  ( 3  points)
-  Comms Net  ( 2  points)
= 23 total ship cost

Hammerhead Torpedo Corvette (36 points)
= 36 total ship cost

GR-75 Medium Transports (18 points)
-  Ahsoka Tano  ( 2  points)
= 20 total ship cost

[ flagship ] Hammerhead Torpedo Corvette (36 points)
-  General Rieekan  ( 30  points)
= 66 total ship cost

MC80 Star Cruiser (96 points)
-  Mon Karren  ( 8  points)
-  Bail Organa  ( 7  points)
-  Caitken and Shollan  ( 6  points)
-  Engine Techs  ( 8  points)
-  X17 Turbolasers  ( 6  points)
-  Spinal Armament  ( 9  points)
-  SW-7 Ion Batteries  ( 5  points)
= 145 total ship cost

1 Tycho Celchu ( 16 points)
1 Shara Bey ( 17 points)
2 VCX-100 Freighters ( 30 points)
1 A-Wing Squadron ( 11 points)
= 74 total squadron cost

Total Points = 400

Aresius is running the only Rieekan entered into the tournament.  With 6 natural activations, his list is ship heavy, but still has room for squadron cover in the shape of Tycho, Shara, a pair of VCX's, and a generic A-Wing, giving both respectable cover for his ships and a strong objective play.  He's packed as much as he physically can into the list, coming out at exactly 400 points.

The star of his list though is the Mon Karren.  Onboard is Bail Organa, giving him a shot at first/last regardless of whether his opponent picks First or Second Player.  To make it hurt, he adds much the same things:  SW-7 Ion Batteries, Spinal Armaments, XI-7 Turbolasers, and Caitken and Shollan.  Enigne Techs round out the list of upgrades.  A bit surprised he doubled up with Mon Karren and XI-7 Turbolasers instead of just going with the XX-5 / Mon Karren drill build, or just leaving Mon Karren off all together.

The rest of his list are supporting combat ships for Rieekan to toss away.  Two naked Torpedo Hammerheads add activations and some combat power, as well as roadblocks, while a GR-75 with Leia and Comms Net acts as Slicer insurance.  Another GR-75 has Ahsoka Tano, comboing with Leia to ensure the MC80 has both the right command dial and right token.

Finally Rieekan hides on a lifeboat, another otherwise empty Torpedo Hammerhead.


Biggs' Analysis:


How do you deal with Raddus dropping in on you to make everything miserable?  The same way we have dealt with other problems of the past (looking at you Clonishers).  Break out Rieekan.  Aresius has built his list to deal with Raddus, and already has done so twice... sorta.  He did beat Viktor Tanek in the first round of elimination, but lost a close game to Nebulon B before going on to win POD#4. A rematch between the two could make for an exciting final, but first he has to deal with Roquax.

The game will hinge on squadrons.  How quickly will the YT-2400s be able to clear the VCX's and A-Wings, and how many YT-2400s are in fighting shape afterwords.  Jan Ors is likely to be priority target #1 by Aresius and his squadrons, but even bringing her down leaves a lot of hull flying in the YT-2400s.  If she is kept safe, things get even more dire.

So, where will the Aresius's points come from, and how will he claim them?  Keep the squadron game close, score points from objectives, and try and sink the Raddus drop with his own Rieekan infused ships.

This is really anyone's game, but I am inclined towards Aresius here.  He feels prepared for Raddus shenanigans, though maybe not this particular build.  That being said, this is a game that could turn on something as small as the generic A-Wing's counter roll, and will be about difficult decisions of what to risk and how much one stands to gain.




Guest Analysis - Ginkapo


Straight of the bat, for the record I would like to declare that I fully support Roquax being disqualified for playing a zero kill knockout match. Thats just shameful. I'll never forgive it, and I wont let go.

Speaking of the devil, Roquax brings a well practiced list to the arena. A list which heavily relies on the power of rogue to deliver pain everywhere. Looking at the match up it would be assumed that the YT2400 ball will have enough to battle Aresius' smaller compliment. That is until Shara takes out the entire rogue ball that is. Lets be honest, we've all seen it happen, its a regular event, starts so fast but ends so slow. Ship wise Roquax is running pure trash plus a tricked out Liberty. I'd say that its missing Mon Karen but lets be honest against the small ships its facing that wont really matter.

On the other side of the battle we have the Italian Stallion and his own Liberty sporting Bail in the hotseat. I'm not quite sure how much impact Bail will have with Raddus making it so difficult to judge the right turn. I found Raddus difficult when I was running Pryce and I dont think this is any different. That said, if Bail can play his song at the death disco then that will be good news. With eight drops to Roquax's seven, Aresius has the option to threaten Roquax's single ship preventing him from being tabled.

It looks like Roquax gets cast his plans but will be on the run, and whatever he does dont look back into the sun. In this tale of the Libertines, I think Roquax should really have the edge, but its not clearly one sided with an extremely tough choise regarding which plan to cast.

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