shmitty
@Biggs Biggs what does you Garm-Holes fleet look like?
Biggs
Stand by, let me look it up.
shmitty
Biggs
It's basically 3+2, but with Garm.
shmitty
I need some Gamr-spiration
Gotcha
Biggs
Jan Ors
YT-1300x2
Corran Horn
Ten Numb
Dutch Vander
Norra Wrexley
Gold Squadron
For 131 points of fighters.
Flagship: Hammerhead Torp
- Garm
- Hondo
- External Racks
GR-75 w/ Leia
GR-75 w/ Toryn, BCC, Bright Hope
(In the future, I'd move BCC onto Leia's)
shmitty
Right
Biggs
Nebulon B Escort w/ Yavaris, Ahsoka
Pelta Command w/ Fighter Coordination Team, AFFM!, Adar Tallon, Boosted Comms
I think it comes to 399?
shmitty
Thanks
Biggs
I doubled up on AFFM! and FCT because I wanted to see which one I wound up needing the most, and I needed BOTH.
Tons of movement shenanigans.
You can basically AFFM! every turn, which is kinda overkill.
Command should be spamming AFFM on turn 2, and burning a Squadron command from turn 2 onward to at least get Talon off on something.
Yavaris navigates turn 2, because you can "fix" it with Leia.
Or leave it if needed.
Or do it the other way.
Flexibility.
shmitty
My Squadron play is pretty weak
Biggs
Well, you've got all the tools to put those squadrons right where you want them.
shmitty
Right
Biggs
Gold / Norra really want to hit ships, and only ships.
Ten / Dutch can do double duty.
Jan can sorta do both, but mostly wants to not get into trouble.
And Corran is an anti-squadron monster.
shmitty
I may go a little lighter on squads and a little shootier
But something like that seems fun
Biggs
At the very least you want to be hitting him early with the Pelta so he can go nuts on things from Range 2.
With snipe.
shmitty
Sure
Makes sense
Biggs
Actually, a smaller squadron compliment with Adar and Garm tokens could be fun.
Let your squadrons punch above their wieght class at a minimum.
shmitty
Yep with IF! To make everything a little punchier
Biggs
Hmm...
If I was going to abuse Talon...
Who would I want to double activate, and how?
shmitty
Ten, Curran, Dutch?
Biggs
Dutch / Ten / Corran are some of the better options.
Big damage and Rogue are going to be the winners here.
Dash?
shmitty
The Pelta can still push squads and trigger IF with help from Ashoka
Biggs
Dash / Dutch / Corran is 62 points.
True.
True.
Good thinking.
Ten is so damn slow, but hits like a half-brick in a sock.
shmitty
Right
Biggs
Pelta Command Ship (60)
• Ahsoka Tano (2)
• Intensify Firepower! (6)
• Boosted Comms (4)
= 72 Points
Squadrons:
• Dutch Vander (16)
• Ten Numb (19)
• Dash Rendar (24)
= 59 Points
Total Points: 131
shmitty
That’s fun
Biggs
Pelta Command Ship (60)
• Ahsoka Tano (2)
• Intensify Firepower! (6)
• Boosted Comms (4)
• Phoenix Home (3)
• Adar Tallon (10)
= 85 Points
Squadrons:
• Dutch Vander (16)
• Ten Numb (19)
• Dash Rendar (24)
= 59 Points
Total Points: 144
There we go.
Now... what gives us the balance?
What is that IF going to punch up?
shmitty
An MC30,
Salvation
Biggs
Scout or Torp?
shmitty
Either
AF w/ QBT and GT
Was toying around with AF, 30T, Salv, Pelta, Flot earlier
But it lacked something. So bugged you about it
Biggs
Name: Untitled Fleet
Faction: Rebel
Commander: Garm Bel Iblis
Assault:
Defense:
Navigation:
Pelta Command Ship (60)
• Ahsoka Tano (2)
• Intensify Firepower! (6)
• Boosted Comms (4)
• Phoenix Home (3)
• Adar Tallon (10)
= 85 Points
MC30c Torpedo Frigate (63)
• Garm Bel Iblis (25)
• Lando Carissian (4)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Admonition (8)
= 109 Points
Nebulon-B Support Refit (51)
• Quad Battery Turrets (5)
• Salvation (7)
= 63 Points
Assault Frigate Mk2 B (72)
• Gunnery Team (7)
• Quad Battery Turrets (5)
= 84 Points
Squadrons:
• Dutch Vander (16)
• Ten Numb (19)
• Dash Rendar (24)
= 59 Points
Total Points: 400
That is... ugly.
But effective?
Isn't going to be tabled easlily.
shmitty
I prefer DTT on Salvation
Biggs
True.
Want to get ECMs on the AFII somehow....
shmitty
Nah, it can fly defensively plenty well
And contribute at long range. It’s the lowest threat level
Biggs
Move Garm onto that?
With Lando?
shmitty
Yes
Biggs
Go keep the Landmonition?
Or keep
shmitty
Either way
Biggs
Okay, this list is looking sweet as hell.
Boosted Comms... necessary for Pelta or swap for DCaps?
shmitty
That it FCT to help Ten
Other option
Biggs
Pelta Command Ship (60)
• Adar Tallon (10)
• Fighter Coordination Team (3)
• Intensify Firepower! (6)
• Disposable Capacitors (3)
= 82 Points
MC30c Torpedo Frigate (63)
• Lando Carissian (4)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Admonition (8)
= 84 Points
Nebulon-B Support Refit (51)
• Ahsoka Tano (2)
• Dual Turbolaser Turrets (5)
• Salvation (7)
= 65 Points
Assault Frigate Mk2 B (72)
• Garm Bel Iblis (25)
• Gunnery Team (7)
• Quad Battery Turrets (5)
= 109 Points
Squadrons:
• Dutch Vander (16)
• Ten Numb (19)
• Dash Rendar (24)
= 59 Points
Total Points: 399
Found 3 points, taking off Phoenix Home.
shmitty
Rather than abusing Adar, what about a YWing Swarm?
Biggs
But... abusing Adar is the point of this brainstorm!
shmitty
Between the Pelta and the AF there’s plenty of squadron
Biggs
...at least it is for me.
shmitty
Lol
Biggs
But yeah, you can get 6 Y's in there.
And still have room for Toryn.
shmitty
I wanted to mix IF and squads in a Garm fleet
IF raises the floor on having lots of small dice attacks
Biggs
Pelta Command Ship (60)
• Toryn Farr (7)
• Intensify Firepower! (6)
• Disposable Capacitors (3)
= 76 Points
MC30c Torpedo Frigate (63)
• Lando Carissian (4)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Admonition (8)
= 84 Points
Nebulon-B Support Refit (51)
• Ahsoka Tano (2)
• Dual Turbolaser Turrets (5)
• Salvation (7)
= 65 Points
Assault Frigate Mk2 B (72)
• Garm Bel Iblis (25)
• Gunnery Team (7)
• Boosted Comms (4)
• Quad Battery Turrets (5)
= 113 Points
Squadrons:
• Gold Squadron (12)
• 5 x Y-wing Squadron (50)
= 62 Points
Total Points: 400
shmitty
That’s beautiful
Biggs
It's... so ugly it could only be our baby.
shmitty
Lol
“We had an idea!”
I’d love a flotilla for the activation, but it ain’t happening
This is perfectly awful
Biggs
Not if you want all those beautiful Y's.
shmitty
Truthiness may well vomit when he sees it
Biggs
"Go on, waste your squadrons on 62 points of 36 hull.
shmitty
Right!
Biggs
Or if no squadrons, have 6 blacks to the face!
shmitty
I like it!
Biggs
Objectives?
"cause you're gonna be playing with them a lot.
shmitty
Yes
Biggs
... Advanced Gunnery?
How much do we want someone to counterpick the hell out of that.
shmitty
How fast can this kill Defiance?
Biggs
No. Opening Salvo.
Eat 7 Salvation Dice.
shmitty
Heh
Biggs
It's not good, but hey, a gimmick is a gimmick.
shmitty
I’d try advanced Gunnery against an MC80 once
Biggs
Well 6 once you ditch one to DTT.
shmitty
Precision Strike is probably the best choice
Biggs
That or Targeting Beacons.
shmitty
Admo harvests off of that
Biggs
True, true.
And we have a bunch of Bombers.
I like Targeting Beacons.
shmitty
I like it with Strategic
We don’t have that
Biggs
But yeah, I don't think there's someone out there with a better setup for Precision.
Too bad the tokens don't help us at all.
CF tokens I mean.
shmitty
Right
But it makes sense
SP is boring but really good here
Biggs
Even without strategic, you can set those tokens up with Targeting Beacons to hit a LOT of space.
Gonna put down PS for now, but TB is sitting in the wings.
Defensive:
Hyperspace Assault?
shmitty
Yes, but against Strategic they go away and you can’t fix it. Besides with IF the retolls are for fishing
Or CO to choose where the fight will be
Biggs
Fighter Ambush could be a HUGE liability.
shmitty
FA is bad here
Biggs
Fire Lanes are good, but suffer the same lack of strategic.
I kinda like HA for Salvation here.
shmitty
That’s funny
Biggs
Perfect ship to jump into to sniper a fork.
And put it at a bad angle for counter attacks.
Or Admo.
shmitty
Admo can’t last first much with 4 ships
But HA with Salv will catch fools by surprise
Biggs
Jump in Salvation - make something choose between moving forward into Admo range, or eating 4 Salvation dice.
shmitty
Nice
Biggs
... and then moving into Admo range.
shmitty
Heh
Biggs
Not sure if we bring any squadrons with it.
Probably not.
shmitty
nah
Biggs
But Boosted Comms AFII might be able to make that a sneaky move too.
shmitty
Okay, HA with Outpost as the backup
Biggs
Done.
Moving on to Nav.
shmitty
Superior Positions is solid, but boring
Biggs
Going to be playing a lot of this one I think.
Superior Positions also has the drawback of a true Squadron list outdoing us, much like FA.
And getting hits on the AFII, which wants to toiletbowl.
shmitty
Yeah, but this fleet will be able to force the enemy to expose their ass somewhere
Biggs
True.
I actually really like Dangerous Territory these days.
Being able to sit on rocks is good.
shmitty
True
Biggs
And it lets Pelta / Salv fly in tight formation.
And Admo hide on rocks during the approach / escape.
Plus free points if the opponent ignores it.
And free damage if they don't.
shmitty
Right
That’s good
Okay
Biggs
Definately gonna break this one out Wednesday.
... if I can find all my Y-Wings.
Biggs
Yes.
Salv as the final drop.
shmitty
Turn to follow the AF and eat Salv to the face
Biggs
Or Admo as the final drop.
Admo could probably drop anywhere, to open up additional options.
shmitty
AF first and neutral
Then Ys
Biggs
Right, middle of the table.
Then Y's.
shmitty
Shade a Pelta
Biggs
Decide which way you're going with AF based on deployment (5 or 6 from opponent)
Drop Salvation that way, as the T.
shmitty
Yep
Pelta comes up slow inside the AFs turn
Biggs
"Follow the AF, or get that Pelta.
"
shmitty
Admo goes suicide slash
Biggs
Admo drops last, wherever you think it can do the most harm.
Probably just on the non-Salvation side of the AFII / Y's.
shmitty
Indeed
Biggs
Okay, one final question....
I am missing a Y-Wing from my final stand of 3.
shmitty
Maybe
Biggs
What squadron mini do I put on the stand to make "Gold Squadron"?
A Z-95 for comedy.
?
shmitty
Yes
Yes
And
Yes
Biggs
Okay, this is definately Wednesday Magic.
Let's GO.
<removed 20 minutes of toying with Z-95s for brevity>
Biggs
Yeah 6Ys is the best.
No to name this monstrosity.
shmitty
Garms late night love child
Biggs
Why, why, why, why, why, why?
shmitty
Or Admo and the 3 worst Rebel ships
Also good
Biggs
"Dancing with the Stars?" Because of all the C-Listers?
shmitty
Heh
“We had an idea!”
Biggs
Fred Durst Society of the Humanities and Arts
shmitty
Garm’s trying relive his glory days
Biggs
If you want a REAL deep reference dive.
shmitty
Awesome
Garm’s midlife crisis
Biggs
Garm's Garbage Collection
shmitty
Space Dad Gets His Groove Back
Biggs
"The Rolling Dumpster Fire".
Space Dad 3: "We're still making these?"
shmitty
Oh wait weren’t we up Garm 3 already
So Garm 4: The Dumpster Fire
Biggs
Yeah, I was looking up what Fast and the Furious 6 was... and apparently they can't even decide on what the name was.
The Rolling Dumpster Fire
shmitty
Done
I'd like to apologize for any damage done by this post.
My poor fucking brain
ReplyDeleteI can't leave you two alone for any amount of time, can I?
ReplyDeleteNot really, no.
DeleteThis reminds me - I'd be interested in reading more about deployment and "how to fly", ie, more of that stuff near the end before you get into naming. I know it highly depends on objective and fleets, but it would be really helpful if any of that stuff could be broken down!
ReplyDeleteBeautiful madness, definitely taking some of these concepts for some daft post-Regionals silliness.
ReplyDelete