Tuesday, February 2, 2016

Armada World Cup: Elmination Quarter-Finals - Madaghmire vs Caribbean Ninja

Yesterday we talked about Ardaedhel vs Clontroper5 - in our continuing coverage of the Armada World Cup, we are going to be jumping down to the other half of the bracket, and covering Madaghmire vs Caribbean Ninja.



Monday, February 1, 2016

Armada World Cup: Elimination Quarter-Finals - Ardaedhel vs Clontroper5

And then there were eight.  The Elimination round is heating up with the 8 winners advancing to the quarter finals.  Let's take a look at the matchups, and see what each of the contestants are bringing to the table.  Your current "Biggs Pre-Match Bet" record is a resounding 5-1, with a single game left to play (Reith/JRock plays Tuesday)

Quarter-Final Matchups are as follows:

Ardaedhel vs Clontroper5 - Today's Topic
JJs Juggernaut vs Quadro28

Magadmire vs Carribean Ninja - Tomorrow's Topic
Truthiness vs (Reith/JRock)

First Elimination Round - Zanos vs Quadro28


Thursday, January 28, 2016

After Action Report: World Cup POD Round - Chilligan vs Biggs

The final match of the POD round - I've already dropped a harsh game to Doobleg, so my only hope to continue was to have a very good showing against Chilligan.

The Steel Squadron in it's non-digital finest.


Wednesday, January 27, 2016

Century Mark: 100 Posts of Steel Squadron

Not a bad milestone.  I wanted to do something special for the 100th post, so instead of discussion of terrible half-baked ideas on ships or objectives, I'm going to dedicate this post to thanking everyone that has allowed me the chance to make this blog, and play the game that I enjoy.

Drawbridge Games - Local Scene for Armada


Tuesday, January 26, 2016

Armada World Cup Elimination Round - Previews

The Armada World Cup is really heating up.  So let's take a look at the 16 teams that advanced to the elimination round, and see what the matchups look like!

Armada World Cup Action

Monday, January 25, 2016

Deployment and Activation Advantage

There are two topics to cover here, and I'm going to try and have each in this article.  When building your list, there are two hidden attributes that you need to consider while deciding how many ships and squadrons you are going to bring.  A lot of this is Meta dependent, knowing your own local opponents is going to determine how able you will be to make these "hidden bids".  Just like picking a bunch of objectives that you know your local group doesn't plan to play or build around, seizing any of these advantages can give you a critical leg up in a close match.

Everyone already should be familiar with initiative advantage - being able to move the first ship - that comes with being first player.  Instead, I'm talking about deployment advantage - namely being able to put the last ship (or ships) down, and activation advantage - being able to move the last ship.

More than just a fighter screen.



Thursday, January 21, 2016

After Action Report - World Cup POD Round - Doobleg vs Biggs

My original POD buddy from the 2nd tournament, it's time to play Doobleg again!  Here we go!


The Steel Squadron in it's non-digital finest.

Monday, January 18, 2016

Using Objectives to Your Advantage - Part 3: Navigation





Time to discuss the final selection of objectives - Navigation.  The last two weeks we've talked about Assault (Red), and Defensive (Yellow), so only this is left to go.  These are probably the more difficult ones to plan around.  While Assault Objectives typically favor a specific fleet build more than another in a stand-up fight, Navigation Objectives are really a mixed bag that each make for very different games.