Well, the reports coming back from Worlds appear to indicate that a certain build may have crossed that threshold, which has me wondering if something in Armada is about to get nerfed.
Here is a quote from FFG's article on that first errata:
While the influx of new figures and cards contributed to varied lists competing at the top level, it was clear that the tournament metagame revolved around two well-defined archetypes: Royal Guard swarm with Imperial Officers and Rebel Saboteur-backed Rebels.Anecdotal reports around that time relayed that those two builds accounted for the overwhelming majority of squads at the top tables at worlds that year.
We have been watching the figures in these armies carefully and have come to the conclusion that some of these figures are simply more powerful than the alternatives and their presence inhibits the growth of a healthy metagame. To ensure a diverse and interactive second year of Skirmish, it has become necessary to exercise errata.
FFG has gotten out the nerf bat on just a few occasions and never for Armada. They strongly prefer to address balance concerns through future upgrades and ship options. FFG's criteria for an errata appears to be seeing a particular build or option become the dominant presence at major tournaments.
Once an option reaches that criteria FFG follows a pretty similar pattern. They tend to be very gentle in their errata. They want to keep the card viable and then either introduce some risk in its use or tone down any combos or interactions. They have never done cost adjustments. It is always about changing the abilities.
So, what does that mean for Armada?
Well, reports are that Rebels thoroughly dominated the top tables at the World Championships. Those Rebel fleets themselves were apparently heavily made up of Rieekan/Yavaris/Squadron fleets. It appears that this dominance would meet the threshold that FFG has used in the past to issue erratas.
I expect errata to appear. I am not sure it should, but I expect it at this point.
So, what do I think it will look like? First, I expect it to hit Rebels specifically. The faction dominating all those top spots can expect some changes. I also expect the changes to be pretty small. On their own none of the individual parts of the Rebel winning fleets was that bad, but what it built to turned out to be pretty dominate.
Candidates for errata:
Rieekan - Reportedly he was everywhere in the top tables. There are few options that jump out:
- Limit his uses per turn
- Remove destroyed ships after their activation rather than the end of the turn
- Remove his effect from squadrons
- Any ship/squadron that he is keeping alive loses it's special abilities/upgrades/commands
Yavaris - Another option that was in most all of the Rieekan builds. It is a very strong force multiplier for Rebel squadron builds. Some options include:
- Limit the effect to 1 squadron per turn
- Disallow it being used through Relay
- Strengthen the no movement restriction to disallow the combo with Fighter Coordination Teams
Flotillas - I really like what flotillas have done for the game in terms of helping large ships. But there appears to be some abuses. Those can be addressed without changing what is good about having them:
- Flotillas no longer prevent tabling. If all non-flotilla ships are gone, you lose.
- No admirals on flotillas
- Reduce their squadron value to 1
Relay - Relay is an interesting option, but one that is being abused in some fleets.
- A squadron may only Relay for one ship per turn
- The Relay squadron must be in command range of the commanding ship
So, if reports from Worlds are accurate Errata is likely to come to Armada, maybe in one of the forms above or something else entirely.
Did I miss any? Based on the results from Worlds do you think anything else needs to be changed?